Both versions were published by SNK Playmore themselves (other than the European PS2 version, which was published by Ignition), with the PS2 version released in both Japan (on July 2005) and Europe (on July 2006) and the Xbox version released in both Japan (on March 2006) and North America (on April 2006). The game was later ported to the PlayStation 2 and Xbox, featuring 3D backgrounds, online multiplayer (in all but the European PS2 version), and new hidden characters. ![]() Like The King of Fighters '98: The Slugfest, the game brings back multiple Power Gauge styles (each with unique techniques, such as Super Cancels and unblockable Guard Break attacks). It is the first in the series to feature a fifth button (which is used here to activate Heat Mode, a temporary limited-use strength boost that slowly depletes health) and the first to use higher-definition hand-drawn backgrounds. ![]() The first out of SNK Playmore's five games released for the Atomiswave, Neowave is a remake of the ninth installment of the King of Fighters series (the non-canonical The King of Fighters 2002: Challenge to Ultimate Battle). The King of Fighters: Neowave is a 2D 3-on-3 fighting game developed by SNK Playmore and released by Sammy for arcades (running the Dreamcast-based Atomiswave hardware) on July 9, 2004.
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